RoxiCrosshairs Overview
RoxiCrosshairs lets players build and save their own crosshairs from a clean in-game editor. The crosshair itself is rendered in NUI, while Lua only handles menu state, weapon checks, and visibility updates.
What it includes
- A live editor for dot, lines, circle, outline, gap, scale, rotation, colors, and subtle effects.
- Server-configured presets that players can use as a starting point.
- Private saved crosshairs with duplicate, edit, delete, set active, and clear active actions.
- Optional community sharing and favorites.
- Server-side config normalization so players cannot save invalid or oversized configs.
- Exports for other resources that need to hide, refresh, or control the crosshair.
Rendering approach
The active crosshair is rendered by the NUI overlay. The client loop only sends state changes when something actually changes, such as weapon visibility or shooting state. That keeps the resource light in normal gameplay.
